Innocent Girls
by Ilya Ginsburg
Deck Name: Innocent Girls
Created By: Ilya Ginsburg - Ector // at \\ mail.ru
Description: Imbued Stealth-Bleed with a lot of tricks
Crypt: (12 cards, Min: 12, Max: 26, Avg: 4,66)
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3 Marie Faucigny dem tha AUS OBF 7 Malkavian Antitribu
3 Travis "Traveler72" Miller DEF MAR 5 Martyr
1 Liz "Ticket312" Thornton INN RED 2 Innocent
1 Beatrice "Oracle171" Tremblay VEN INN 3 Innocent
1 Inez "Nurse216" Villagrande INN 3 Innocent
1 Jack "Hannibal137" Harmon DEF JUD 4 Defender
1 Paul "Sixofswords29" Moreton DEF VIN 4 Visionary
1 Leaf "Potter116" Pankowski INN RED VIN 4 Redeemer
Library: (90 cards)
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Master (17 cards)
1 Rose Foundation, The
1 Church of Vindicated Faith, The
1 Secure Haven
2 Information Highway
2 Dreams of the Sphinx
2 Sudden Reversal
5 Effective Management
1 Thaumaturgy
1 Perfectionist
1 Nod
Action (13 cards)
4 Sibyl`s Tongue
5 Psychic Veil
2 Magic of the Smith
1 Rutor`s Hand
1 Eternal Vigilance
Action Modifier (10 cards)
8 Cloak the Gathering
2 Forgotten Labyrinth
Reaction (6 cards)
6 Telepathic Misdirection
Combat (2 cards)
2 Aura Reading
Ally (2 cards)
1 Moise Kasavubu
1 Carlton Van Wyk (Hunter)
Equipment (12 cards)
1 Crusader Sword, The
5 Laptop Computer
1 Phased Motion Detector
1 Pier 13, Port of Baltimore
2 Flak Jacket
1 Signet of King Saul, The
1 Ivory Bow
Event (3 cards)
1 Edge Explosion
1 Unmasking, The
1 Thirst
Conviction (14 cards)
4 Strike with Conviction
6 Second Sight
4 React with Conviction
Power (11 cards)
1 Foresee
1 Rejuvenate
4 Hide
2 Vigilance
2 Abjure
1 Project
This deck isn't tested and probably isn't very effective, but it
definitely is very funny to play. The only support vampire here is
Marie Faucigny, and you should get her after Travis Miller, or
sometimes even before him. There are 35 cards that can play only Marie
(or can be played only on Marie) which means that you can do something
without her, but you'd better get her as fact as you can. There are
only three copies, since a "stealth-bleed" should try to get a lot of
minions, and adding extra copies would interfere with that goal. Use
your Effective Mangements or just get more vampires until you find
Marie. The same could be said about Travis Miller: you need him to
accelerate and generate pool, so find him quickly.
Marie Faucigny performs a lot of tasks here. She uses her Obfuscate to
play Psychic Veils and Cloak the Gatherings, enhancing your Imbued, or
to play Forgotten Labyrinth to push the most important actions. She
uses her Auspex to bounce bleeds or intercept with Telepathic
Misdirections. She uses Thaumaturgy to get crucial equipment
(especially Pier 13 and Ivory Bow) with Magics of the Smith - and you
even can teach her superior Thaumaturgy to get Rutor's hand. She uses
her title to vote and to play Eternal Vigilance, which is used
primarily to deflect heavy bleeds of S&B predators. And, certainly, she
uses her clan affiliation to play Sibyl's Tongues.
Marie uses her equipping ability, too, and she uses it very often. This
deck really depends on its equipment: there are 12 pieces of equipment
here, including 5 Laptop Computers to make your bleed dangerous enough.
Eight of these cards normally cost 1 pool, but they are free to Marie:
Laptops, Flak Jackets and the Signet. This is a very good saving! You
should even fetch Pier 13 with Magic of the Smith to equip things
without wasting actions. Your Imbued should take their equipment from
Marie - unfortunately, Heidelberg Castle doesn't work for them, but you
may use Nod. If you have pool to spare or just want to save your
actions, you may fetch your equipment with Moise Casavubu and place it
directly on the Imbued you want. Phased Motion Detector is wonderful
with The Unmasking, since the stealth-based decks would have to get at
least +3 stealth for each action to avoid being blocked. Signet of King
Saul makes a combo with Project that should make one of your Imbued
nearly unblockable.
Use Secure Haven to protect Marie from rushes, and Perfectionist to
regain her blood. Aura Readings are for hand cycling, when the opposing
vampire isn't too dangerous for Marie.
Ideally, this deck builds up until you find an opportunity to oust your
prey - at that time, you should launch an "alpha strike". I have no
doubts that you can make this deck much better - just try.
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